It's time for an update and I have been busy!
I worked on Été by Impossible studio and with Miscellaneum Studios on Distraction Machine, released a few weeks ago on Steam.
Oh and a few students of mine won the Best User Experience award at the Ubisoft 2023 Game Lab Competition with the project "High Maintenance"!
Right now, I am working on a pitch about something that inspire me enough to get out of bed in the middle of the night to prototype!